Happy Easter! It's been a while~
Bun Escape [RESET] » Devlog
HAPPY EASTER!
There is a new Demo available!
New this version;
- Tutorial Images to explain basic moveset
- Reworked Jump, Doublejump and Walljump (new animations as well)
- Removed Ledge Grab (superfluous with how Walljump works now)
- Reworked water, added new animations as well as a Breath timer (shown through animations)
- Some levels have been redesigned (only one new one though, still working on new ones)
- A few graphical changes/fixes
- Lots of bug fixes!
- SNAKE BOSS (introductory level only, she'll give chase in a few different ones when completed)
Files
Bun_Escape_Reset_v6.exe 4.7 MB
Apr 01, 2018
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Bun Escape [RESET]
A twitchy platformer wherein you'll play a bunnygirl in constant danger.
Status | Released |
Author | OIDyre |
Genre | Platformer |
Tags | 2D, bunny, Cute, Indie, Short |
Languages | English |
Accessibility | Configurable controls |
More posts
- Spikebuggles will be my doom.Jun 01, 2018
- Bugs, Bugs, BugsMay 31, 2018
- Just a quick fix!May 28, 2018
- MORE BUGS BE SQUASHED!May 28, 2018
- More Bug Squashin'!May 24, 2018
- Fixes!May 23, 2018
- It is done! ^.^May 22, 2018
- Bug Squashin!May 07, 2018
- Almost Finished ! ^.-May 04, 2018
Comments
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Is it just me or has the run speed been toned down too? It finally feels reasonable instead of making you run headfirst into wallspikes. Anyway, here's a bunch of things that caught my attention:
Well, this turned out to be mostly a bug report, but hopefully it'll be useful. I'm enjoying the game so far and the art is super cute, although I must say I'm not a fan of the 30fps limit, especially in a fast precision platformer like this.
Thank you for the feedback!
The run speed has been reduced, glad it feels better now.
I'm looking into FPS fixes now. There's an oddity with animation speeds that needs fixing before I can get it working but it will be 60fps when everything is said and done.
Again, Thank you! I'm glad you enjoyed it despite the issues. I'll get to fixing things for the next (possibly final) release. ^.^